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	<title>UO Chile</title>
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	<link>http://uochile.wordpress.com</link>
	<description>Just another WordPress.com weblog</description>
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		<title>UO Chile</title>
		<link>http://uochile.wordpress.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://uochile.wordpress.com/osd.xml" title="UO Chile" />
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		<item>
		<title>Costo de insure aumentado a 1200</title>
		<link>http://uochile.wordpress.com/2009/11/06/costo-de-insure-aumentado-a-1200/</link>
		<comments>http://uochile.wordpress.com/2009/11/06/costo-de-insure-aumentado-a-1200/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 01:48:46 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insure]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=52</guid>
		<description><![CDATA[Eso<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=52&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Eso <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Kam0n</media:title>
		</media:content>
	</item>
		<item>
		<title>Modificación a las resistencias de las armaduras de metal</title>
		<link>http://uochile.wordpress.com/2009/11/06/modificacion-a-las-resistencias-de-las-armaduras-de-metal/</link>
		<comments>http://uochile.wordpress.com/2009/11/06/modificacion-a-las-resistencias-de-las-armaduras-de-metal/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 00:53:41 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[armaduras]]></category>
		<category><![CDATA[blacksmith]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=47</guid>
		<description><![CDATA[Como una forma de incitar el uso de armors de metal por parte de los guerreros (y de cualquier personaje sin meditacion) en vez de las de cuero, edité las resistencias de todas las armaduras de metal para que tengan 1 punto más en todas las resistencias excepto la física. Ahora, un set completo de [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=47&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:justify;">Como una forma de incitar el uso de armors de metal por parte de los guerreros (y de cualquier personaje sin meditacion) en vez de las de cuero, edité las resistencias de todas las armaduras de metal para que tengan 1 punto más en todas las resistencias excepto la física. Ahora, un set completo de seis piezas de armadura dará 6 puntos adicionales a cada resistencia excepto la física. También afecta a armaduras looteadas a bichos. Tengo pensado implementar algún otro método para fomentar el uso de las armors de metal, como otorgar mana regeneration a quienes no sean magos o algo asi tomando en cuenta el nivel de Focus que el jugador tenga, como me lo sugirió Kurt, pero es más complicado y requiere de un análisis más profundo para evitar desbalances, así por el momento, sólo dejaré estas modificaciones a las resistencias, quizás más adelante haga  algo más elaborado.</p>
<div id="attachment_48" class="wp-caption aligncenter" style="width: 465px"><img class="size-full wp-image-48" title="armor" src="http://uochile.files.wordpress.com/2009/11/armor.png?w=455&#038;h=325" alt="Plate Chest" width="455" height="325" /><p class="wp-caption-text">Plate Chest</p></div>
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		<media:content url="http://0.gravatar.com/avatar/eeff819887839d2f498475ecd58fe46a?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=X" medium="image">
			<media:title type="html">Kam0n</media:title>
		</media:content>

		<media:content url="http://uochile.files.wordpress.com/2009/11/armor.png" medium="image">
			<media:title type="html">armor</media:title>
		</media:content>
	</item>
		<item>
		<title>Teleporter de Bedlam</title>
		<link>http://uochile.wordpress.com/2009/11/04/teleporter-de-bedlam/</link>
		<comments>http://uochile.wordpress.com/2009/11/04/teleporter-de-bedlam/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 04:12:15 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Bedlam]]></category>
		<category><![CDATA[peerless bosses]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=44</guid>
		<description><![CDATA[Se modificó la entrada a Bedlam. En vez de estar en Umbra, el sarcófago para entrar ahora está en unas catacumbas muy peligrosas algún lugar de Felucca, como se ve en la foto. Al salir de la habitación del peerless, te teletransportarás a este lugar.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=44&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Se modificó la entrada a Bedlam. En vez de estar en Umbra, el sarcófago para entrar ahora está en <span style="text-decoration:line-through;">unas catacumbas muy peligrosas</span> algún lugar de Felucca, como se ve en la foto. Al salir de la habitación del peerless, te teletransportarás a este lugar.</p>
<div id="attachment_45" class="wp-caption aligncenter" style="width: 438px"><img class="size-full wp-image-45" title="Entrada a bedlam" src="http://uochile.files.wordpress.com/2009/11/entrada-a-bedlam.jpg?w=428&#038;h=266" alt="Entrada a bedlam" width="428" height="266" /><p class="wp-caption-text">Entrada a Bedlam</p></div>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/eeff819887839d2f498475ecd58fe46a?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=X" medium="image">
			<media:title type="html">Kam0n</media:title>
		</media:content>

		<media:content url="http://uochile.files.wordpress.com/2009/11/entrada-a-bedlam.jpg" medium="image">
			<media:title type="html">Entrada a bedlam</media:title>
		</media:content>
	</item>
		<item>
		<title>Cambio al daño del hechizo Fire Field</title>
		<link>http://uochile.wordpress.com/2009/11/03/cambio-al-dano-del-hechizo-fire-field/</link>
		<comments>http://uochile.wordpress.com/2009/11/03/cambio-al-dano-del-hechizo-fire-field/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 13:00:18 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[magery]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=42</guid>
		<description><![CDATA[El hechizo de mago Fire Field ahora hace un daño base de 10 en vez de 2 (se chequea contra la resistencia al fuego), o sea, ahora pega algo .<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=42&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div id="attachment_41" class="wp-caption alignleft" style="width: 54px"><img class="size-full wp-image-41" title="images" src="http://uochile.files.wordpress.com/2009/11/images.jpeg?w=44&#038;h=44" alt="images" width="44" height="44" /><p class="wp-caption-text">Fire Field</p></div>
<p>El hechizo de mago Fire Field ahora hace un daño base de 10 en vez de 2 (se chequea contra la resistencia al fuego), o sea, ahora pega algo <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Kam0n</media:title>
		</media:content>

		<media:content url="http://uochile.files.wordpress.com/2009/11/images.jpeg" medium="image">
			<media:title type="html">images</media:title>
		</media:content>
	</item>
		<item>
		<title>Aumento al tope de pets en establos</title>
		<link>http://uochile.wordpress.com/2009/10/30/aumento-al-tope-de-pets-en-establos/</link>
		<comments>http://uochile.wordpress.com/2009/10/30/aumento-al-tope-de-pets-en-establos/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 11:37:26 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[monturas]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=38</guid>
		<description><![CDATA[Se aumento en dos la cantidad de animales que se pueden guardar en el establo.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=38&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Se aumento en dos la cantidad de animales que se pueden guardar en el establo.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/uochile.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/uochile.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/uochile.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/uochile.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/uochile.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/uochile.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/uochile.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/uochile.wordpress.com/38/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=38&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Kam0n</media:title>
		</media:content>
	</item>
		<item>
		<title>Implementación de las reglas de los Young en Felucca</title>
		<link>http://uochile.wordpress.com/2009/10/29/implementacion-de-las-reglas-de-los-young-en-felucca/</link>
		<comments>http://uochile.wordpress.com/2009/10/29/implementacion-de-las-reglas-de-los-young-en-felucca/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 06:51:25 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[youngs]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=34</guid>
		<description><![CDATA[Después de un poco de craneo, algo de codigo y un resto de testeo, implementé las reglas de los Youngs en Felucca: Los youngs no pueden ser atacados por jugadores viejos y vice versa. Los youngs no pueden ser atacados por monstruos a menos que ellos inicien el combate. Los youngs no pueden realizar actos [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=34&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Después de un poco de craneo, algo de codigo y un resto de testeo, implementé las reglas de los Youngs en Felucca:</p>
<ul>
<li>Los youngs no pueden ser atacados por jugadores viejos y vice versa.</li>
<li>Los youngs no pueden ser atacados por monstruos a menos que ellos inicien el combate.</li>
<li>Los youngs no pueden realizar actos beneficos sobre jugadores viejos.</li>
<li>Los jugadores viejos si pueden realizar actos beneficos sobre los youngs.</li>
<li>Los youngs si pueden realizar actos beneficos entre si, pero no atacarse.</li>
</ul>
<p>Mas algunas reglas especiales del server:</p>
<ul>
<li>Los youngs y pks pueden viajar usando Recall, Sacred Journey y Moongates hacia cualquier destino (viajar a Felucca no impone ninguna limitación).</li>
</ul>
<p>Por si a alguien le interesa implementar este sistema, el codigo es el siguiente: Reemplazar los dos metodos (beneficial y harmful) en Notoriety.cs, el codigo relevante esta en rojo (para modificar Recall, Sacred Journey y Moongates solo basta comentar las lineas correspondientes -las que tienen el texto &#8216;you cannot travel, etc&#8217; en los codigos de cada hechizo). El codigo siguiente es válido para cualquier mapa con reglas de Felucca:</p>
<pre>public static bool Mobile_AllowBeneficial( Mobile from, Mobile target )
 {
 if( from == null || target == null || from.AccessLevel &gt; AccessLevel.Player || target.AccessLevel &gt; AccessLevel.Player )
 return true;

 Map map = from.Map;

 #region Factions
 Faction targetFaction = Faction.Find( target, true );

 if( (!Core.ML || map == Faction.Facet) &amp;&amp; targetFaction != null )
 {
 if( Faction.Find( from, true ) != targetFaction )
 return false;
 }
 #endregion

 <span style="color:#ff0000;">#region Youngs en Felucca
 // Young protegidos en Felucca

 if (from.Player &amp;&amp; target.Player &amp;&amp; ((PlayerMobile)from).Young &amp;&amp; !((PlayerMobile)target).Young)
 return false;   // Youngs no pueden ayudar a jugadores viejos (comprobarlo)
 //--------------------------------
 #endregion</span>

 if ( map != null &amp;&amp; (map.Rules &amp; MapRules.BeneficialRestrictions) == 0 )
 return true; // In felucca, anything goes

 if( !from.Player )
 return true; // NPCs have no restrictions

 if( target is BaseCreature &amp;&amp; !((BaseCreature)target).Controlled )
 return false; // Players cannot heal uncontrolled mobiles

 if( from is PlayerMobile &amp;&amp; ((PlayerMobile)from).Young &amp;&amp; (!(target is PlayerMobile) || !((PlayerMobile)target).Young) )
 return false; // Young players cannot perform beneficial actions towards older players

 Guild fromGuild = from.Guild as Guild;
 Guild targetGuild = target.Guild as Guild;

 if( fromGuild != null &amp;&amp; targetGuild != null &amp;&amp; (targetGuild == fromGuild || fromGuild.IsAlly( targetGuild )) )
 return true; // Guild members can be beneficial

 return CheckBeneficialStatus( GetGuildStatus( from ), GetGuildStatus( target ) );
 }

 public static bool Mobile_AllowHarmful( Mobile from, Mobile target )
 {
 if( from == null || target == null || from.AccessLevel &gt; AccessLevel.Player || target.AccessLevel &gt; AccessLevel.Player )
 return true;

 <span style="color:#ff0000;">#region Youngs en Felucca

 BaseCreature bcreature = from as BaseCreature;
 if (!from.Player &amp;&amp; !(bcreature != null &amp;&amp; bcreature.GetMaster() != null &amp;&amp; bcreature.GetMaster().AccessLevel == AccessLevel.Player))
 {
 if (!CheckAggressor(from.Aggressors, target) &amp;&amp; !CheckAggressed(from.Aggressed, target) &amp;&amp; target is PlayerMobile &amp;&amp; ((PlayerMobile)target).CheckYoungProtection(from))
 return false;   // Uncontrolled NPCs are only restricted by the young system

 }

 if (from.Player &amp;&amp; target.Player &amp;&amp; (((PlayerMobile)target).Young || ((PlayerMobile)from).Young))
 return false;   // Jugadores viejos no pueden atacar a Youngs y vice versa

 //--------------------
 #endregion</span>

 Map map = from.Map;

 if( map != null &amp;&amp; (map.Rules &amp; MapRules.HarmfulRestrictions) == 0 )
 return true; // In felucca, anything goes

 BaseCreature bc = from as BaseCreature;

 if( !from.Player &amp;&amp; !(bc != null &amp;&amp; bc.GetMaster() != null &amp;&amp; bc.GetMaster().AccessLevel == AccessLevel.Player ) )
 {
 if( !CheckAggressor( from.Aggressors, target ) &amp;&amp; !CheckAggressed( from.Aggressed, target ) &amp;&amp; target is PlayerMobile &amp;&amp; ((PlayerMobile)target).CheckYoungProtection( from ) )
 return false;

 return true; // Uncontrolled NPCs are only restricted by the young system
 }

 Guild fromGuild = GetGuildFor( from.Guild as Guild, from );
 Guild targetGuild = GetGuildFor( target.Guild as Guild, target );

 if( fromGuild != null &amp;&amp; targetGuild != null &amp;&amp; (fromGuild == targetGuild || fromGuild.IsAlly( targetGuild ) || fromGuild.IsEnemy( targetGuild )) )
 return true; // Guild allies or enemies can be harmful

 if( target is BaseCreature &amp;&amp; (((BaseCreature)target).Controlled || (((BaseCreature)target).Summoned &amp;&amp; from != ((BaseCreature)target).SummonMaster)) )
 return false; // Cannot harm other controlled mobiles

 if( target.Player )
 return false; // Cannot harm other players

 if( !(target is BaseCreature &amp;&amp; ((BaseCreature)target).InitialInnocent) )
 {
 if( Notoriety.Compute( from, target ) == Notoriety.Innocent )
 return false; // Cannot harm innocent mobiles
 }

 return true;
 }
</pre>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/uochile.wordpress.com/34/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/uochile.wordpress.com/34/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/uochile.wordpress.com/34/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/uochile.wordpress.com/34/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/uochile.wordpress.com/34/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/uochile.wordpress.com/34/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/uochile.wordpress.com/34/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/uochile.wordpress.com/34/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=34&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Kam0n</media:title>
		</media:content>
	</item>
		<item>
		<title>Eliminación de los guardias de Yew</title>
		<link>http://uochile.wordpress.com/2009/10/28/eliminacion-de-los-guardias-de-yew/</link>
		<comments>http://uochile.wordpress.com/2009/10/28/eliminacion-de-los-guardias-de-yew/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 20:30:15 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[guardias]]></category>
		<category><![CDATA[yew]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/2009/10/28/eliminacion-de-los-guardias-de-yew/</guid>
		<description><![CDATA[Yew ya no tiene guardias. Eso<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=33&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Yew ya no tiene guardias. Eso <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/uochile.wordpress.com/33/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/uochile.wordpress.com/33/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/uochile.wordpress.com/33/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/uochile.wordpress.com/33/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/uochile.wordpress.com/33/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/uochile.wordpress.com/33/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/uochile.wordpress.com/33/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/uochile.wordpress.com/33/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=33&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Kam0n</media:title>
		</media:content>
	</item>
		<item>
		<title>Actualizacion al cliente 6.0.10.0</title>
		<link>http://uochile.wordpress.com/2009/10/28/actualizacion-al-cliente-6-0-10-0/</link>
		<comments>http://uochile.wordpress.com/2009/10/28/actualizacion-al-cliente-6-0-10-0/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 12:56:46 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cliente]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=31</guid>
		<description><![CDATA[Actualice el server al cliente 6.0.10.0 ya que con el cliente viejo (6.0.5.0) se se caia al agregar un Crimson Dragon. Así que ahora hay que actualizar al cliente 6.0.10.0 para conectarse.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=31&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Actualice el server al cliente 6.0.10.0 ya que con el cliente viejo (6.0.5.0) se se caia al agregar un <a href="http://www.uoguide.com/Crimson_Dragon">Crimson Dragon</a>. Así que ahora hay que actualizar al cliente 6.0.10.0 para conectarse.</p>
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			<media:title type="html">Kam0n</media:title>
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		<title>Modificacion a las armaduras de BS</title>
		<link>http://uochile.wordpress.com/2009/10/27/modificacion-a-las-armaduras-de-bs/</link>
		<comments>http://uochile.wordpress.com/2009/10/27/modificacion-a-las-armaduras-de-bs/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 03:42:21 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[armaduras]]></category>
		<category><![CDATA[blacksmith]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/2009/10/27/modificacion-a-las-armaduras-de-bs/</guid>
		<description><![CDATA[Al igual que Tailor, se eliminaron las armaduras de ninja y samurai. Solo quedaron algunos cascos. Las armas se mantuvieron todas porque requiere mucho tiempo ver los pros y contras de eliminar cierta arma tan solo por la estetica.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=29&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Al igual que Tailor, se eliminaron las armaduras de ninja y samurai. Solo quedaron algunos cascos. Las armas se mantuvieron todas porque requiere mucho tiempo ver los pros y contras de eliminar cierta arma tan solo por la estetica.</p>
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			<media:title type="html">Kam0n</media:title>
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		<title>Modificacion a las armaduras de tailor</title>
		<link>http://uochile.wordpress.com/2009/10/27/modificacion-a-las-armaduras-de-tailor/</link>
		<comments>http://uochile.wordpress.com/2009/10/27/modificacion-a-las-armaduras-de-tailor/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 02:30:53 +0000</pubDate>
		<dc:creator>Kam0n</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[armaduras]]></category>
		<category><![CDATA[elfos]]></category>
		<category><![CDATA[tailoring]]></category>

		<guid isPermaLink="false">http://uochile.wordpress.com/?p=24</guid>
		<description><![CDATA[De la lista de armors de tailor, se eliminaron las armaduras de ninja y samurai (esto es fantasia medieval, no anime con espadas) y la studded de elfo (por fea ). El resto quedo normal, a excepcion de la leather de elfo (leaf armor) que ya no es  &#8220;elven only&#8221;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=uochile.wordpress.com&amp;blog=10063517&amp;post=24&amp;subd=uochile&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>De la lista de armors de tailor, se eliminaron las armaduras de ninja y samurai (esto es fantasia medieval, no anime con espadas) y la studded de elfo (por fea <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ). El resto quedo normal, a excepcion de la leather de elfo (leaf armor) que ya no es  &#8220;elven only&#8221; <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<div id="attachment_27" class="wp-caption aligncenter" style="width: 289px"><img class="size-full wp-image-27" title="nosamurais" src="http://uochile.files.wordpress.com/2009/10/nosamurais.jpg?w=279&#038;h=290" alt="Armadura de samurai" width="279" height="290" /><p class="wp-caption-text">Armadura Samurai</p></div>
<p style="text-align:center;">
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			<media:title type="html">Kam0n</media:title>
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